The jetpack is an incredible tool for a game like this and It almost feels unfair that it is just handed to you at the very start of the game with zero fanfare considering the massive impact on gameplay. Experience a story where your actions have consequences, immersing you in a world of moral decisionsįrom here, the map is entirely available to you. In a game big on choice, there is a lot riding on how you handle the various groups and who you ultimately choose to join. Ultimately it comes down to whoever you as a player think might have the best chance at helping your side succeed. Your choices of allies are mainly split between the war-mage Berserkers, or the ice cold emotionless Albs, but there are a few others. ![]() The resistance against the Skyands requires a powerful army, so it is up to the player as to how they want to proceed. Jax now has to deal with his past regarding the many factions of the world. Prince of Persia: Warrior WithinĪdam promises he is working on a solution and gives Jax a jetpack, sending him out a plan to meet up together later to discuss the next steps regarding the invasion. The infection will no doubt turn him into a monster, as it is currently doing to all sorts of life forms across the planet of Magalan. Jax is informed that from the bite he is now infected. He awakens two days later having been under the care of a doctor, Adam. After an ensuing battle with a couple of altered dog-like creatures, Jax is bitten and collapses. It even starts right on his doorstep, with the aliens destroying his house with their first real incursion. ELEX II’s story starts just as Jax’s worst fears come true, and an invasion begins. So with that, he retreated into his self-imposed exile to prepare. After the previous game’s big bad was defeated, none of Jax’s allies would listen to his alarmist warnings of a further threat coming in the near future. The main takeaway is that you play as Jax, the protagonist of the first game, who has been living in isolation for the last several years. Engage in fluid close and ranged combat with a massively improved control system In the end, it works well for the story, although it would have been very interesting to see how previous choices could have impacted the world at large. In order to ensure that players remember or learn these key decisions, flashbacks early on are regular and can refresh or inform you of what story element contributed to the current situation. This isn’t a bad thing, as most of the choices did align with what I did before, and the core aspects of the main story do tie heavily into the decisions made in the previous game. Instead, the developers decided to keep the choices and outcomes based upon the decisions that the majority of players made in the first ELEX. One of the interesting decisions of ELEX 2 is that for return players, your choices don’t carry over. Let’s dive into our ELEX 2 Review, shall we? Prison Architect Having spent a lot of time after previewing it in December, there’s a lot to love about ELEX 2, but also a number of things that bring it down in a few ways. Since ELEX 2’s release date was announced, I’ve been looking forward to really diving into the game and exploring every nook and cranny, with high hopes for the sequel. ![]() There’s always something about a new open world to explore, character story arcs, and challenging mechanics that stick with me. I was one of the people who greatly enjoyed the original ELEX, despite its flaws. Understanding the story of ELEX II certainly doesn’t hinge on knowing past events, but the lack of solid background undercuts some of the tension that exists. You are told of the biggest events, but they lack any sort of real context so it doesn’t quite prepare the player as it should. Interact with a lived-in world, full of unique NPCsĮLEX II opens on a short recap of the first game, but doesn’t really help much if you never played the first game. At the same time, that system makes it fully dependent on the player which it will be, sink or swim. However, just like those two examples, it’s a double edged sword, as you could just as easily wander into the wrong area and get completely demolished by a monster out of your league. ELEX II handles it more as an Elder Scrolls or Fallout game which give the player as much freedom as they could possibly want. Usually you are given one area at a time to explore and the explorable territory increases parallel with the story. But, many open-world games interpret player freedom differently. ![]() In an open-world game, freedom is everything.
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